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We've recently introduced three new viral features that we feel will make it easier for games to grow on myspace. Here's a rundown of the new goodies for developers... Enabled Share on myspace for onsite apps. This is an improved way for apps...
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Today we're introducing Sync with Facebook, www.myspace.com/guide/sync , which allows MySpace users, musicians, and celebrities around the world to sync their status updates with their Facebook profile or Page, while also offering them the ability...
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We've recently made some changes to our global search product to allow users to discover games more easily. Our current search product is tabbed by content vertical, so users can search for something within Music or Video. We have now added a Games...
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Over the past few days we have been testing different options for the amount of apps a user can display on their homepage (UHP) and profile. Due to this testing, some of your apps may be affected and may not show on the UHP or profile for some users....
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Starting this week, users have the option to preview our new user homepage. The new user homepage prominently displays the activity stream and makes sharing and discovering new content easier than ever. As users log-in to MySpace, there is a prompt to...
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Hello pirates, ninjas, and developers... just a quick update on our efforts to limit (throttle) the number of invites a user can send via an app per day. In the original blog post , we communicated the plan was to initially limit invites that can be sent...
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Today we began testing the location of two new ad units on the App Canvas page (the game play surface). Since the units appear in the gutters of App Canvas pages (the game play surface area), they will not affect the current size of the Canvas page. The...
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We've been getting occassional reports of apps written in 1.0 not showing when they correctly specify a content block for the profile surface. ex: <Content type="html" view="profile"> ... </Content> While we've...
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We are continuing to add new ways for users to engage with their Apps and Games on MySpace. Today we have added a shortcut to users’ Apps from the WebIM bar. All users by default have access to the WebIM bar, and it persistent at the bottom of their screen...
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We wanted to make you aware of some Game and App testing we’re doing in the Stream starting today. We’ve added Games filters so users can sort through the Stream based on the content they want to see. So, users that just want to see posts related to Games...
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A quick heads up that we have some planned network maintenance scheduled for tomorrow morning, June 15th. The maintenance window is from 7:00AM - 10:00AM (PST). We have scheduled it in the morning to minimize disruption. The impact during this window...
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Hopefully, most of you are taking advantage of our App Notifications feature. Anecdotally we hear that app notifications contribute to over 20% of traffic for games on MySpace, so if you’re not using this viral channel you’re missing out! Are your notifications...
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MySpace has some impressive partners that share our vision to provide tools and resources to help developers build engaging, fun, and profitable integrations with MySpace. Today, we're announcing the Developer Services program that will provide developers...
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As a part of our efforts to offer developers public real-time data to enhance their applications, we’ve added song and video plays to our Real-Time Stream. These are based on the Activity Stream spec . The song plays include metadata about the artist...
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As I discussed at GDC in March , we are focused on enhancing our social gaming platform and are deeply committed to helping developers of all sizes increase visibility for their games on MySpace. Today, we’re excited to introduce the MySpace Games Lab...