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The MySpace developer team is gearing up for our " Game Development on Social Platforms " tutorial day at the Game Developers Conference on March 10, 2010. The day is designed to address building games for social platforms, the business aspects...
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At MySpace we want to provide as many resources as possible to developers to help them build great, social applications. As an augment to the resources currently available (like the MySpace developer site ) I’m happy to report that a new book, "Building...
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Since announcing the MySpace Developer Challenge a few weeks ago, we thought it would be a good idea to host an event where developers can get started on their submissions and come meet our developer team. This MySpace devJam is a great way to turn the...
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Calling all developers! Submissions for MySpace’s Developer Challenge , a competition aimed at encouraging further innovation from the developer community, are now open. We believe the best onsite and offsite integrations with MySpace are not here yet...
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Hot off the heels of our Real-time web initiative announcement at LeWeb, we're already seeing our first implementations in the wild! Collecta, a real-time search engine, is one of the first to use of our Real-Time Stream API in production. Today Collecta...
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MySpace is a busy place. For example, our users share approximately 35 million public activities and updates per day. As a platform, we’re committed to open standards, and providing rich data, available to the world in real-time. We’ve made many strides...
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Today we are announcing the public beta of OpenSocial 0.9 with OSML and Data Pipelining. For off-site developers and API-based apps, we've had OpenSocial 0.9 REST APIs available for a few months, go check it out. This beta launch today represents...
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Hi everyone, We are extending our 0.9 REST API offerings by adding new endpoints as well as adding new features to existing endpoints to make our 0.9 offering richer. We are committed to exposing data through Open Standards so app developers can create...
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While MySpaceID employs a number of powerful features for your site, two in particular are extremely meaningful: a simple user login and a streamlined process to push content into the MySpace stream. Qype, a pan-European local review site, often called...
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One of the great things about working here at MySpace is that we believe in open content distribution. As you may have noticed during the past month, we’ve made significant strides in establishing MySpace as a test bed for innovation among the developer...
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We are pleased to announce our full support of OpenSocial 0.9 today. Last week we gave you a sneak peek of our OpenSocial 0.9 support by launching our photo API . This week we’re taking it one step further: we’re releasing all of our current OpenSocial...
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Posted by Monica Keller , MySpace Group Architect, Activity Streams I’m excited to announce that today Windows Live will start broadcasting MySpace user activity streams to their Windows Live Platform via MySpaceID. The MySpaceID integration with Windows...
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Today we’re pleased to roll out the OpenSocial 0.9 Media Item and Album endpoints, which allows you to upload photos to MySpace and perform other photo and video related functions using MySpaceID and OpenSocial Apps. This new endpoint was built from the...
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We are excited to announce a MySpaceID integration with TweetDeck, a personal browser for staying in touch with what’s happening now, connecting you with your friends on MySpace and other social networks – all in one place. The MySpaceID integration with...
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We’re happy to announce a new engagement component for apps: Notification Alerts. When users receive notifications, they will see a “New App Notifications!” alert on their user home page. New alerts are shown just below the main profile image when a user...